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Job Details

Level Designer

Help create beautiful blockout art for the Demo Map that we ship with Narrative Pro

Freelance

1 Year

Intermediate/Senior

Remote

Job Description

We're looking for a Level Designer to help develop our Narrative Pro Gameplay Framework. We take making games seriously and are looking for someone who wants to write the best features and hold themselves and their code to a high standard.

Key Responsibilities

You'll be helping to create our Demo Map - the gateway into the plugin for most people trying it out for the first time. 


This is an amazing gateway for artists wanting to work on a living breathing world - our map will have roads to support mass-simulated traffic, pedestrians roaming the streets, and more. We've built all the tech for this - we just need you to lay down the environment for it all to take place. 

Requirements

  • Strong knowledge of Unreal Engine generally - you should know your way around actors, lighting, world partition, etc. You should have 3+ years of experience working in Unreal. 

  • The ability to create stunning blockout art with great lighting, and create amazing landscapes with the landscape tool. 

  • Experience working with Ultra Dynamic Sky a bonus

  • Good generalist ability - we need someone who is comfortable doing basic material editing, blueprint scripting, and so on, not just put together levels. 

  • Basic knowledge of Perforce & Jira preferred. 

Send us a message

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